package org.nod.atgm.gameobjects;

import com.threed.jpct.Object3D;

public class WorldGameObject extends AbstractGameObject {
	
	protected final Object3D world;

	public WorldGameObject(Object3D world) {
		this.world = world;
		gameObject = world;
	}

	@Override
	protected Object3D createObject() {
		return world;
	}

}
